Class EmissionApplet.Photon
java.lang.Object
|
+--EmissionApplet.Photon
- Enclosing class:
- EmissionApplet
- public class EmissionApplet.Photon
- extends java.lang.Object
- implements java.lang.Cloneable
Models a photon
|
Field Summary |
protected boolean |
dead
true if this photon has been absorbed, else
false |
protected int |
phase
|
protected double |
x
|
protected double |
y
|
|
Method Summary |
java.lang.Object |
clone()
Creates a duplicate of this photon, with the same x
coordinate and phase, but a random y position. |
void |
die()
Indicates that this photon has been absorbed |
boolean |
isFinished()
|
void |
paint(java.awt.Graphics g,
double xscl,
double yscl)
Displays this photon |
void |
update(double dt)
Advances this photon through time by the specified interval |
| Methods inherited from class java.lang.Object |
,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
registerNatives,
toString,
wait,
wait,
wait |
dead
protected boolean dead
true if this photon has been absorbed, else
false
x
protected double x
y
protected double y
phase
protected int phase
EmissionApplet.Photon
public EmissionApplet.Photon(double x,
double y)
- Creates a new photon with random phase
- Parameters:
x - The starting x coordinatey - The starting y coordinate
EmissionApplet.Photon
public EmissionApplet.Photon(double x)
- Creates a new photon with random phase and y position
- Parameters:
x - The starting x coordinate
clone
public java.lang.Object clone()
- Creates a duplicate of this photon, with the same x
coordinate and phase, but a random y position.
- Overrides:
- clone in class java.lang.Object
paint
public void paint(java.awt.Graphics g,
double xscl,
double yscl)
- Displays this photon
- Parameters:
g - The Graphics surface on which to paintxscl - Multiplier to convert simulation x
coordinates to screen coordinatesyscl - Multiplier to convert simulation y
coordinates to screen coordinates
update
public void update(double dt)
- Advances this photon through time by the specified interval
isFinished
public boolean isFinished()
- Returns:
true if this photon has been absorbed or has
otherwise left the simulation, else false
die
public void die()
- Indicates that this photon has been absorbed